v0.1.20
Welcome to Elderfield » Devlog
NON-PATRONS CHANGELOG
- Overhauled the farm map
- Added trees to the farm clutter
- The farm now spawns more initial clutter
- Added new item type: Building Contracts (purchased form Klaus)
- Added new building contract: Stone Well
- Added flower plots to the farm
- Added new seed type: flowers (sold by Old Man Crawford)
- Added 3 new flowers
- Added a new processing object: Bee House (Buy the recipe from Henrietta)
- Added large plots to the farm (seeds for these will come later)
- Tax can now be paid with any quality of item. Lower quality items will automatically be taken first.
- Fixed "overburdened" message looping when mining/cutting/scything
- (Hopefully) fixed fruit trees growing instantly
- Fixed Crushed Bones not appearing in the witching mortar on existing saves
PATRONS CHANGELOG
- Fixed wrong exit for one of the Skeleton Key closets
- Fixed fruit not working in the Keg
- Fixed Quality Watering Can not being fillable
- Fixed new news broadcast events not ending properly (you may have to watch the news again after updating to continue the current day's event, as they will all refresh)
- Fixed eggs not being accepted in cooking recipes
- Fixed Tooth Dust not appearing in the Witching Mortar on existing saves
- Fixed Verdite Greaves crafting recipe
Files
Welcome to Elderfield v0.1.20 WINDOWS.zip 700 MB
4 days ago
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Welcome to Elderfield
A spooky farming RPG
Ill-Advised Games
Status | In development |
Publisher | |
Author | chriscote |
Genre | Role Playing, Survival |
Tags | Cozy, Exploration, Farming, Halloween, Horror, JRPG, Pixel Art, Retro |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
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