v0.0.37
Welcome to Elderfield » Devlog
CHANGELOG
- Added detailed task categories to the task menu, which now shows the intended priority of the task (beginner, general, long-term).
- Added a "pin" option to the task menu
- Fixed "Tattered Shirt" not being recognized as a crafting material (existing shirts will be replaced on map load, causing a "new equipment" notification)
- Equipping bait now always adds the amount you have in your inventory, instead of requiring you to select an amount
- Farmer Hans now gives the player a Small Coin Pouch so they can buy the tools/seeds to start farming immediately
- Crops which are already watered can no longer be repeatedly watered
- Changed some "missing tool" text on the farm to show as a notification (to reduce clicking)
- Fixed repeat crop growth not counting as watered for the 2nd growth
- Fixed repeat crop growth doubling the chance of crows eating crops
- Fixed repeat crop growth removing 2 days from the currently active Farming Ritual
- Add a new +crop growth item
- Added farming crates which generate in dangerous areas and give preset farm-related rewards
- Various spelling fixes
- Catching a fish now retains the player's direction
- Redid the sprite for one of the farm visitors. The old one will be used for a different visitor in the future.
Files
Welcome to Elderfield v0.0.37 WINDOWS.zip 543 MB
40 days ago
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Welcome to Elderfield
A spooky farming RPG
Status | In development |
Publisher | |
Author | chriscote |
Genre | Role Playing, Survival |
Tags | Cozy, Exploration, Farming, Halloween, Horror, JRPG, Pixel Art, Retro |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
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