v0.1.24
Welcome to Elderfield » Devlog
PATRONS CHANGELOG
- Fixed buff meals and their recipe book descriptions not mentioning their stat buffs (Angler's/Rancher's/Hunter's Meals)
NON-PATRONS CHANGELOG
- Added new building contract: Windmill (buy from Klaus)
- You can now overwrite existing farm buildings with a new one (all animals in that field will be lost)
- Processors and most other "choose an amount" scenes will now start at the number the player has in their inventory.
- Fixed the way that evasion displays in the equip info scene
- Made Soul Swarm arms a bit easier to target with mouse
- Fixed some of the weird loading in the house after dying
- Fixed mall god shrine loot not working properly
- Fixed incorrect tooth sell price at the Travelling Merchant
- Fixed storms not watering crops
- Fixed some of Edwin's schedule locations not activating
- Fixed single fence posts having wrong collision size
Files
Welcome to Elderfield v0.1.24 WINDOWS.zip 702 MB
13 hours ago
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Welcome to Elderfield
A spooky farming RPG
Status | In development |
Publisher | |
Author | chriscote |
Genre | Role Playing, Survival |
Tags | Cozy, Exploration, Farming, Halloween, Horror, JRPG, Pixel Art, Retro |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
Comments
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looks Interesting!